Gamification in the evaluation of natural sciences as an alternative for basic education students
DOI:
https://doi.org/10.62697/rmiie.v4i1.124Keywords:
Gamification, assessment, Natural Sciences, General Basic Education, learningAbstract
This research highlights the importance of implementing innovative methods in the teaching of Natural Sciences, proposing a system of evaluation activities based on gamification as a methodological alternative. The objective was to design an evaluation system to improve the teaching-learning process in 5th grade students of General Basic Education (EGB). The sample included 40 students and a teacher from the Elías Yúnez Simons Fiscal School. The research used a descriptive-explanatory methodology, with a mixed quantitative-qualitative approach. Surveys and tests were applied, along with observations of students' interactions with the technologies, to evaluate the impact of the gamified activities system. The results showed that the implementation of gamification significantly improved time management, attention, motivation and the use of technological tools during assessments. Student feedback was positive, showing greater interest and participation in learning Natural Sciences. The validation of the system, carried out by educational experts, confirmed its relevance and effectiveness, highlighting its alignment with the objectives of the curriculum and its ability to foster a more dynamic and attractive learning environment.
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